iOS app development

A studio service

Swift and SwiftUI. App Store ready.

Native iOS apps built with Swift and SwiftUI — designed for the platform, not ported from web. App Store submission included. Fixed-scope, ten-to-fourteen-week delivery.

SwiftSwiftUIUIKitHealthKitStripeFirebaseSupabase
iOS app development — DesignKompanie

N° 01Native iOS vs cross-platform

When native is the right call

Cross-platform frameworks (React Native, Flutter) are the right choice for many products — faster to build, one codebase, sufficient for most UIs. Native iOS is the right call when your product depends on platform APIs that cross-platform abstractions don't expose well, or when the user experience bar is set by Apple's own apps.

Health, fitness, camera, ARKit, CoreML, and real-time sensor data are all categories where SwiftUI's native integration with the platform creates a quality ceiling that cross-platform frameworks can't reach. We'll tell you which is appropriate for your brief — we don't have a commercial reason to prefer either.

N° 02Technical approach

Swift and SwiftUI. HIG-informed

Swift is the current standard for iOS development. SwiftUI for new UI built since iOS 16; UIKit where the component or the performance requirement demands it. We don't build in Objective-C unless you have an existing codebase that requires it.

Apple's Human Interface Guidelines (HIG) are a starting point, not a ceiling. We know when to follow them exactly (system navigation, keyboard behaviour, accessibility) and when to deviate for product effect. Deviations are documented.

Accessibility is built in from the first screen: VoiceOver labels, dynamic type, colour contrast, and the keyboard navigation that makes the app usable for every user Apple has approved it for.

N° 03App Store

App Store ready. First submission

App Store rejection costs time and can cost the launch window. We review every submission against Apple's current guidelines before it goes in — metadata, privacy manifest, in-app purchase declarations, and the screenshot set that doesn't trigger a rejection for misleading content.

App Store Optimisation (ASO) is included: keyword-researched app title and subtitle, description copy written for search and for conversion, and a screenshot set designed to convert the browse to an install.

N° 04What we build

iOS product categories

01

Consumer Apps

Lifestyle, productivity, entertainment, and marketplace apps designed for the iPhone user who has 200 apps installed and deletes yours if it isn't immediately useful.

02

B2B & Enterprise

Field service tools, internal ops apps, and enterprise software distributed via MDM. Works offline, syncs reliably, and doesn't require a support call to understand.

03

Health & Fitness

HealthKit integration, workout tracking, wearable data, and the clinical validation workflow that regulated health apps require.

04

Payments

In-app purchase, Stripe, and Apple Pay integration. Subscription management, receipt validation, and the upgrade flow that converts free users to paid.

Investment

Fixed scope. No drift.

From $28,000 — native iOS app.

  • Swift/SwiftUI — native iOS, not cross-platform
  • App Store submission and metadata included
  • ASO: keyword-researched title, subtitle, description, screenshots
  • Accessibility: VoiceOver, dynamic type, contrast
  • Apple Pay and in-app purchase integration available
  • 30-day defect warranty after App Store approval

Questions

The answers we give most often.

SwiftUI or UIKit?
SwiftUI for new projects targeting iOS 16 and above. UIKit for projects with specific performance requirements or existing UIKit codebases. Often a hybrid — SwiftUI views hosted in UIKit where it makes sense.
How long does an iOS app take?
A focused consumer app runs ten to fourteen weeks from discovery to App Store approval. Enterprise apps with complex offline sync or ERP integration run fourteen to twenty weeks.
What does it cost?
iOS apps start at $28,000. Apps with significant backend work, complex integrations, or enterprise requirements start at $50,000. Fixed-scope proposals after discovery.
Do you handle App Store submission?
Yes — submission, metadata, screenshots, and review response management are included in the launch phase.
Can you add an iOS app to an existing web product?
Yes — we scope the iOS app as an extension of your existing API. If the API needs to evolve to support the mobile use case, we scope that in discovery.
Do you build for iPad as well?
Universal apps (iPhone + iPad) are available. The iPad layout is a separate design deliverable — we scope it explicitly rather than assuming it's included.
How do we start?
Use the contact form with a brief description of the app, the target user, and your timeline. We'll respond within two business days.

Next step

The iPhone user deletes what they don't immediately understand.

Tell us the app and we'll scope a native iOS build that earns its place on the home screen.